Object of the Game
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SCARY STORYTELLING GAME
Send scary messages around the circle and listen to the funny way they change from
person to person!
What You Need
Nothing but people and a short message. Make it something scary for this game during
What You Do
The larger the group for this game, the better. Get everyone to sit in a large circle or so
each person is about an arm's length apart and can pass this along easily. Have one person
pre-picked to start the game and start the original message going.
Have the originator whisper a short scary message into the ear of the person sitting to
the right of them. They are only allowed to whisper the message one time. That person
then whispers it to the person on his or her right, on down the line. When the message
reaches the person sitting to the left of the originator or at the end of the line, the
message is spoken aloud. The original message seldom arrives at the end in the same
form that it started.
Start the game again using the person to the right of the originating storyteller. It's usually
a very funny game, seeing how distorted the message became while it traveled around the
circle or down the line.
Tongue twisters are great for this game.
Some example messages
Jack-O-Lanterns used to be carved from turnips. They held a lump of coal instead of a
The ghastly, greedy, green ghost got on the gray grave and groaned greatly.
Peter Pumpkin picked a peck of pretty pumpkins. If Peter Pumpkin picked a peck of
pretty pumpkins, how many pretty pumpkins did Peter Pumpkin pick?
Scary Sherry sells scary skeletons to squirmy, scaly snickering snakes.